Quote:
Originally Posted by
LaserLobes
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I mean, yeah, you still need something that can be sold to a percentage of the listening public. But we tend to make that determination of quality after the fact. After the success. So it seems obvious. Of course it was successful. Look at all of these things that it’s got going for it.
It’s weird how some things catch on and some other amazing things don’t. Hence the “gamble” as you said. I was watching an interview on Agatha’s YT channel and the guy mentioned how he’s known for a handful of mega successes out of a thousand ish projects that went nowhere. I saw another interview a long time ago where the guy talked about never really knowing what was going to blow up or fail when you’re balls deep working on it.
I think we’re saying similar things but coming from different angles. I wouldn’t take any of this as absolute.
Popularity is weird. It has its own gravity. There’s a certain “manufactured consent” aspect to it oftentimes. But if the label wants to shelve you, you’re SOL.
Well labels suck in many ways, sure. Like shelving you or dicking you around. And I think we're mostly agreeing. But a lot of people seem to think that it's only about money and majors can make hits from absolutely anything. And as sensitive creators it's a lot easier on the ego to think that I too would be super successful if someone just poured a ton of money into advertising. But the reality is that a very small percentage of songs connect with people in that way and even can become hits with the right push. And it's still very much about timing, luck etc.
But if a song doesn't resonate. It's very unlikely to become a hit.